Posted in Beast, News on Feb 26th, 2008 1 Comment »
While the cloth simulator that just made it into Blender is great and easy to use for demos, I’ve found it more difficult to use in a production fashion. The Mom’s skirt in The Beast was scheduled to get the cloth sim treatment, but after fighting with it for several days, I’m going to have […]
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Posted in Artwork, Beast on Feb 25th, 2008 2 Comments »
Not quite final settings for final render, but it’s getting close…
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Posted in Beast, News on Feb 24th, 2008 1 Comment »
A little update: The book (Animating with Blender: Creating a Short Animation from Start to Finish) is about half written. Also, I have time on a small render farm donated to The Beast, which exposed a bug in Blender’s strand distribution method. Child particles were generated differently on different processors, meaning that non-homogenous render farms […]
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