Hey harkyman.
This is an awesome pic.
In our movie, we’re going to have wolves.
And when i make fur go a certain way (like how the left beast’s face fur is all going backwards) it goes into the mesh and like comes out the other side and all kinds of weird stuff.
Could you tell me how to make it so that the particles can’t go through he mesh or something? Or just tell me how you did yours, please. I would really appreciate it.
And also, if it’s not too much trouble, could you give me the blend file?
I won’t use it for our production. I’ll just look at the workspace and see how you did lighting and particles etc.
Thanks.
CGI
Madness! I followed the link from your name, on a Blender Nation news post, and expected to find a boring pointless blog.
BUT! I found a very cool render, showing potential with Blender’s fur system.
Keep up the good work man.
Hey harkyman.
This is an awesome pic.
In our movie, we’re going to have wolves.
And when i make fur go a certain way (like how the left beast’s face fur is all going backwards) it goes into the mesh and like comes out the other side and all kinds of weird stuff.
Could you tell me how to make it so that the particles can’t go through he mesh or something? Or just tell me how you did yours, please. I would really appreciate it.
And also, if it’s not too much trouble, could you give me the blend file?
I won’t use it for our production. I’ll just look at the workspace and see how you did lighting and particles etc.
Thanks.
CGI