Animating with Blender: How to Create Short Animations from Start to Finish has been a success so far. Both the publisher and I have been very, very happy with the sales since the September release and the great reviews. In fact, a reprint is already on the way, so we don’t run out.
In case you’ve been wondering about how the book is (i.e. thinking “Should I buy it or not?”), here’s a couple of clips from Amazon.com, which seems to be the best aggregator of such things:
“From your first idea to the final release, there are some great tips on common mistakes and ways to avoid those “natural causes”.”
“The writing style is also a nice change from overly technical books that I’ve read (it’s still technical, but it is far more interesting to read!).”
“Highly recommended for Blender users.”
“This is a beautifully written guide to creating an animation. It is filled with useful tips and tricks that can be used for not only animation projects, but other projects well. It is well written in reader friendly language and uses humor to illustrate and explain difficult concepts.”
“I’m an experienced Blender user (and developer), but have only dabbled with the animating and rendering capabilities of Blender, and this book has greatly increased my confidence of being able to tackle those topics in my own potential animations.”
Thus far, the book is now 6 for 6 with five star reviews on Amazon. While that’s a great result, it could of course change with one person who doesn’t get it. But I’ll take batting 1.000 for now.
Obviously, if you’ve been on the fence about whether or not the book is worth it, it’s probably time to… er… get off the fence.