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	<title>Comments on: Testing Ripples Python Script</title>
	<atom:link href="http://www.harkyman.com/2009/05/29/testing-ripples-python-script/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.harkyman.com/2009/05/29/testing-ripples-python-script/</link>
	<description>FEEL THE LOVE</description>
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		<title>By: Sandeep</title>
		<link>http://www.harkyman.com/2009/05/29/testing-ripples-python-script/comment-page-1/#comment-36926</link>
		<dc:creator>Sandeep</dc:creator>
		<pubDate>Mon, 17 May 2010 09:04:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.harkyman.com/2009/05/29/testing-ripples-python-script/#comment-36926</guid>
		<description>Hi,

I am Sandeep from Marketing department of Packt Publishing.

I would like to inform you that we have recently published a book titled “Blender 2.49 Scripting&quot; by Michel Anders which helps readers extend the power and flexibility of Blender with the help of the high-level, easy-to-learn scripting language, Python.

I was wondering if you would be interested in reviewing this book? 

Looking forward to your email.

Regards,
Sandeep</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I am Sandeep from Marketing department of Packt Publishing.</p>
<p>I would like to inform you that we have recently published a book titled “Blender 2.49 Scripting&#8221; by Michel Anders which helps readers extend the power and flexibility of Blender with the help of the high-level, easy-to-learn scripting language, Python.</p>
<p>I was wondering if you would be interested in reviewing this book? </p>
<p>Looking forward to your email.</p>
<p>Regards,<br />
Sandeep</p>
]]></content:encoded>
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	<item>
		<title>By: Aligorith</title>
		<link>http://www.harkyman.com/2009/05/29/testing-ripples-python-script/comment-page-1/#comment-16890</link>
		<dc:creator>Aligorith</dc:creator>
		<pubDate>Sun, 31 May 2009 03:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.harkyman.com/2009/05/29/testing-ripples-python-script/#comment-16890</guid>
		<description>Great idea! It&#039;s always cool seeing &#039;cheaper&#039; tricks like this to eliminate the overhead associated with physical sims (and getting them to behave).

Does this use some fairly-standard py image libs, or is it more of a home-brew system?</description>
		<content:encoded><![CDATA[<p>Great idea! It&#8217;s always cool seeing &#8216;cheaper&#8217; tricks like this to eliminate the overhead associated with physical sims (and getting them to behave).</p>
<p>Does this use some fairly-standard py image libs, or is it more of a home-brew system?</p>
]]></content:encoded>
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	<item>
		<title>By: kernond</title>
		<link>http://www.harkyman.com/2009/05/29/testing-ripples-python-script/comment-page-1/#comment-16708</link>
		<dc:creator>kernond</dc:creator>
		<pubDate>Fri, 29 May 2009 19:33:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.harkyman.com/2009/05/29/testing-ripples-python-script/#comment-16708</guid>
		<description>Wow, that&#039;s nice! Maybe with some modifications, this would also be excellent for
- creating waterflow effects around stationary objects in flowing water
- shoreline effects
- large waves (minus the necessary particle effects).

It might be interesting to see if the image sequence could be used to drive a particles system for adding foam and spray elements (e.g. - a speedboat).

I look forward to checking it out, thanks!</description>
		<content:encoded><![CDATA[<p>Wow, that&#8217;s nice! Maybe with some modifications, this would also be excellent for<br />
- creating waterflow effects around stationary objects in flowing water<br />
- shoreline effects<br />
- large waves (minus the necessary particle effects).</p>
<p>It might be interesting to see if the image sequence could be used to drive a particles system for adding foam and spray elements (e.g. &#8211; a speedboat).</p>
<p>I look forward to checking it out, thanks!</p>
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