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	<title>Comments on: Film Look node tree</title>
	<atom:link href="http://www.harkyman.com/2009/12/22/film-look-node-tree/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.harkyman.com/2009/12/22/film-look-node-tree/</link>
	<description>FEEL THE LOVE</description>
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		<title>By: mohan</title>
		<link>http://www.harkyman.com/2009/12/22/film-look-node-tree/comment-page-1/#comment-37656</link>
		<dc:creator>mohan</dc:creator>
		<pubDate>Wed, 15 Sep 2010 05:31:12 +0000</pubDate>
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		<description>Noise need to be more organic like grain of the film..</description>
		<content:encoded><![CDATA[<p>Noise need to be more organic like grain of the film..</p>
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		<title>By: loramel</title>
		<link>http://www.harkyman.com/2009/12/22/film-look-node-tree/comment-page-1/#comment-29635</link>
		<dc:creator>loramel</dc:creator>
		<pubDate>Wed, 23 Dec 2009 13:26:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.harkyman.com/?p=121#comment-29635</guid>
		<description>Thats a very interesting node setup. Thank you for sharing this. 

Do you have any pointers, as to why this setup actually looks like it does. Is there some breakdown available or behind the scenes theory as to why exactly all this is done.

I find it much more valuable to know why things are done than just simply using them, thus being able to expand on this knowledge.</description>
		<content:encoded><![CDATA[<p>Thats a very interesting node setup. Thank you for sharing this. </p>
<p>Do you have any pointers, as to why this setup actually looks like it does. Is there some breakdown available or behind the scenes theory as to why exactly all this is done.</p>
<p>I find it much more valuable to know why things are done than just simply using them, thus being able to expand on this knowledge.</p>
]]></content:encoded>
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	<item>
		<title>By: harkyman.com » Blog Archive » Film Look node tree Tree Me</title>
		<link>http://www.harkyman.com/2009/12/22/film-look-node-tree/comment-page-1/#comment-29619</link>
		<dc:creator>harkyman.com » Blog Archive » Film Look node tree Tree Me</dc:creator>
		<pubDate>Tue, 22 Dec 2009 18:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.harkyman.com/?p=121#comment-29619</guid>
		<description>[...] the rest here:  harkyman.com » Blog Archive » Film Look node tree          By admin &#124; category: tree &#124; tags: australian, beautiful, christmas, decently-complicated, [...]</description>
		<content:encoded><![CDATA[<p>[...] the rest here:  harkyman.com » Blog Archive » Film Look node tree          By admin | category: tree | tags: australian, beautiful, christmas, decently-complicated, [...]</p>
]]></content:encoded>
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	<item>
		<title>By: harkyman.com » Blog Archive » Film Look node tree &#124; I Film Channel</title>
		<link>http://www.harkyman.com/2009/12/22/film-look-node-tree/comment-page-1/#comment-29618</link>
		<dc:creator>harkyman.com » Blog Archive » Film Look node tree &#124; I Film Channel</dc:creator>
		<pubDate>Tue, 22 Dec 2009 18:39:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.harkyman.com/?p=121#comment-29618</guid>
		<description>[...] the rest here: harkyman.com » Blog Archive » Film Look node tree    Tags: been-announced, christian, critics-society, effect, looong-time, months-ago, phoenix, [...]</description>
		<content:encoded><![CDATA[<p>[...] the rest here: harkyman.com » Blog Archive » Film Look node tree    Tags: been-announced, christian, critics-society, effect, looong-time, months-ago, phoenix, [...]</p>
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	<item>
		<title>By: Blenderificus</title>
		<link>http://www.harkyman.com/2009/12/22/film-look-node-tree/comment-page-1/#comment-29614</link>
		<dc:creator>Blenderificus</dc:creator>
		<pubDate>Tue, 22 Dec 2009 15:39:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.harkyman.com/?p=121#comment-29614</guid>
		<description>The colors are much more appealing, cool node tree.  Hope 2.5 will allow for saving node tree presets within the blender preferences, not just appending node groups like 2.49x.</description>
		<content:encoded><![CDATA[<p>The colors are much more appealing, cool node tree.  Hope 2.5 will allow for saving node tree presets within the blender preferences, not just appending node groups like 2.49x.</p>
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