Last year, I began work on a new edition of the outdated Animating with Blender. It’s a guide to the short animation creation process. There is a lot of Blender-specific stuff in the book, but non-Blender readers have also found it useful as a general guide. Well, the Blender-based portions have been rewritten, in some cases completely, and we’ve updated the title: Blender Production.
What do you get? In this book, I’ve detailed the time-tested process of producing a short animation, from story creation and story boarding through sound capture, the actual 3D work (modeling/animation/etc) and finally on to editing and post-production. While the book does get technical and Blender-specific in many places, it always keeps its focus on the production process. So, while we have a piece on character creation, it isn’t a modeling tutorial. You can find those in plenty of other places. In this book, we focus on how incorporating different technical aspects and approaches into your model can help to make it more suitable to a larger production that might use a small (or even large) team of talent.
The project that accompanies the book is completely new for this edition. It’s the Snowmen Will Melt Your Heart animation that you saw completed here in January (shortly before the book was put to bed). I swear right now on a stack of Bibles that I will not ever again simultaneously write a book whilst producing a full-fledged animation project.
The real goal of the Blender Production though is simple, and easily identified by anyone who has ever tried to make a short animation: just get it finished. If you’ve never attempted a short animation before, the job is much larger and significantly more complex than your intuition tells you it’s going to be. I’ve seen teams put a year of time into a short animation project, only to have it die because they went in without a plan. They didn’t feel like they were wasting their time, but… they were. This book tells you the plan, and shows you how to execute that plan in our favorite 3D application: Blender.
FYI, Amazon has the “Look Inside This Book” feature enabled, so you can get a preview right there. If you have the previous title (Animating…), and have really internalized the information it had, there’s probably no reason to get this newer edition unless you are some kind of Blender bookshelf completest. Everyone else who is considering working on a short project though, would do well to at least check it out.