BlenderPeople Development

Tracking the development of the BlenderPeople script suite.

Monday, May 01, 2006

Just fixed a bug in Blender's Ipo key creation code...

When you make keys for poses, the Quat keys would sometimes flip around. I added code into the key creation routines that checked if the new value was flipped, and if so, flipped it back. The patch is in the bug tracker, so I'm guessing it'll get looked at soon enough.

posted by Roland  # 7:47 AM
Comments:
Yikes! I hope that gets looked at sooner than later!
 
Just a quick "Oh, that's cool" note ;)

I suspect you're aiming towards the thousand 'person' (insert orc/dwarf/dark elf/robot/droid/clone) army any day now.
 
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