BlenderPeople Development

Tracking the development of the BlenderPeople script suite.

Thursday, June 15, 2006

Progress Report 

Things accomplished so far:

1. Added hooks in the Action Strip Python API for MatchBone and Multiply mode.

2. Created some basic actions for attack, defend, walking and running. As I'm doing it on my laptop, they are bare bones. I'll have to use one of my nicer workstations for making some really nice actions. This is just enough to get it working.

3. Fixed the orders system so commanders can publish different orders from the ones they were following. Also, fixed the cascade that Actors use to determine what to do.

4. Created a new series of tables in the database to accomodate all of the information you need in order to do character animation: armatures and mesh objects for proxy replacement, ones that contain the information on walk and run cycles, and the ones that determine which Actions you've created within Blender go with which Actor activities.

5. Coded the creation of those tables into the BP initialization code.

The way I have it set up, you can create any number of Actions for each activity (one will do if you're lazy like me), then assign each a decimal likelihood, per Actor type. When it comes time to build the animation, BP will choose from the available actions, using the likelihood factor to determine how often each is chosen.

posted by Roland  # 1:37 PM
Comments: Post a Comment

Archives

02/01/2004 - 02/29/2004   04/01/2004 - 04/30/2004   05/01/2004 - 05/31/2004   06/01/2004 - 06/30/2004   07/01/2004 - 07/31/2004   08/01/2004 - 08/31/2004   09/01/2004 - 09/30/2004   11/01/2004 - 11/30/2004   12/01/2004 - 12/31/2004   01/01/2005 - 01/31/2005   02/01/2005 - 02/28/2005   06/01/2005 - 06/30/2005   09/01/2005 - 09/30/2005   10/01/2005 - 10/31/2005   11/01/2005 - 11/30/2005   12/01/2005 - 12/31/2005   01/01/2006 - 01/31/2006   03/01/2006 - 03/31/2006   04/01/2006 - 04/30/2006   05/01/2006 - 05/31/2006   06/01/2006 - 06/30/2006   07/01/2006 - 07/31/2006   08/01/2006 - 08/31/2006   09/01/2006 - 09/30/2006   10/01/2006 - 10/31/2006   11/01/2006 - 11/30/2006  

This page is powered by Blogger. Isn't yours?