BlenderPeople Development

Tracking the development of the BlenderPeople script suite.

Thursday, August 17, 2006

MatchBone blendout problem fixed 

I fixed the MatchBone blendout problem (well, mostly). It's not an ideal solution, but it doesn't exhibit the radically bad behavior that it was showing before.

Also rearranged the place in the sources where is build the MatchBone caches, so that fooling with NLA in Python also causes MatchBone to update. Previously, it only updated on GUI interaction, which was limiting.

posted by Roland  # 11:40 AM
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