BlenderPeople Development

Tracking the development of the BlenderPeople script suite.

Thursday, February 10, 2005

Still waiting for the character animation update in a new release. Ton has discovered why I had to abandon the pinBone project: the code is nasty. I believe that he's thinking of rewriting it entirely, which would be great.

In the meantime, I've put together a doc for Windows users about setting up MySQL to work properly with BlenderPeople.

You can get it here:

http://www.harkyman.com/SettingUpMySQL.pdf

If things run slowly at work next week, I'll put together a 0.7 release. The work is done on speeding things up, the new C&C manipulation tools and pathfinding, so I might as well float it on the ether and let you play with it.

(Test text: “ ” ‘ ’ – © ®)

posted by Roland  # 9:44 AM (0) comments

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