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Archive for the 'Beast' Category

Final stretch of the book

I’m in the final stretch of writing the book. Next week, I write the rendering/compositing chapter, followed by the “final edit” chapter. Then, the manuscript goes to Focal Press, who edits, etc.
On the topic of The Beast,  I think it’s going to be a great learning tool. It’s not unbelievably complex like Elephants Dream was […]

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Cloth is in, but not for me

While the cloth simulator that just made it into Blender is great and easy to use for demos, I’ve found it more difficult to use in a production fashion. The Mom’s skirt in The Beast was scheduled to get the cloth sim treatment, but after fighting with it for several days, I’m going to have […]

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Little picture

Not quite final settings for final render, but it’s getting close…

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A little update:
The book (Animating with Blender: Creating a Short Animation from Start to Finish) is about half written. Also, I have time on a small render farm donated to The Beast, which exposed a bug in Blender’s strand distribution method. Child particles were generated differently on different processors, meaning that non-homogenous render farms couldn’t […]

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