Posted in Beast on Apr 19th, 2008 1 Comment »
I’m in the final stretch of writing the book. Next week, I write the rendering/compositing chapter, followed by the “final edit” chapter. Then, the manuscript goes to Focal Press, who edits, etc.
On the topic of The Beast, I think it’s going to be a great learning tool. It’s not unbelievably complex like Elephants Dream was […]
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Posted in Beast, News on Feb 26th, 2008 1 Comment »
While the cloth simulator that just made it into Blender is great and easy to use for demos, I’ve found it more difficult to use in a production fashion. The Mom’s skirt in The Beast was scheduled to get the cloth sim treatment, but after fighting with it for several days, I’m going to have […]
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Posted in Beast, Artwork on Feb 25th, 2008 2 Comments »
Not quite final settings for final render, but it’s getting close…
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Posted in Beast, News on Feb 24th, 2008 1 Comment »
A little update:
The book (Animating with Blender: Creating a Short Animation from Start to Finish) is about half written. Also, I have time on a small render farm donated to The Beast, which exposed a bug in Blender’s strand distribution method. Child particles were generated differently on different processors, meaning that non-homogenous render farms couldn’t […]
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