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Every couple of years, I refactor the little garden stream in my back yard. The previous version didn’t have enough water velocity in the lower half to generate the kind of visuals and cascading that I had wanted. But the nature of a project this is that by the time you actually get to run […]

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Just about one year ago, Tiago Nunes finished his trek through Blender Foundations. He worked through the whole book, blogging about his progress along the way. You can read it here. It’s actually neat to follow his development, and I have to say that his style of learning was truly the ideal target for the […]

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Here’s a heads up about the new book. Reader Pete Robie pointed out to me that the website (blenderproduction.com) listed in the book is empty. Focal Press has the content available here, but the blenderproduction.com address was supposed to take you directly there. At the moment, it does not. Focal Press very recently changed hands, […]

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Blender Production Now Shipping

Last year, I began work on a new edition of the outdated Animating with Blender. It’s a guide to the short animation creation process. There is a lot of Blender-specific stuff in the book, but non-Blender readers have also found it useful as a general guide. Well, the Blender-based portions have been rewritten, in some […]

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