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Archive for February, 2008

Cloth is in, but not for me

While the cloth simulator that just made it into Blender is great and easy to use for demos, I’ve found it more difficult to use in a production fashion. The Mom’s skirt in The Beast was scheduled to get the cloth sim treatment, but after fighting with it for several days, I’m going to have […]

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Little picture

Not quite final settings for final render, but it’s getting close…

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A little update: The book (Animating with Blender: Creating a Short Animation from Start to Finish) is about half written. Also, I have time on a small render farm donated to The Beast, which exposed a bug in Blender’s strand distribution method. Child particles were generated differently on different processors, meaning that non-homogenous render farms […]

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